Pages: [1] |
1. Scouts, I summon thee - in Rookie Training Grounds [original thread]
Venerable Phage wrote: Is the speed advantage of the Min enough to offset the dampening loss and the amount of low slots? Wouldn't a Gal scout have a lower profile and with 4 low slots be able to pick and choose from: Stamina Speed Dampening P...
- by Galvan Nized - at 2014.03.03 06:50:00
|
2. Scanner mods - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: knight of 6 wrote: speaking only from personal experience I've never found a use for precision enhancers. damps are good for new scouts and scouts that need to avoid proto scanners, but are really optional with high pa...
- by Galvan Nized - at 2014.02.27 08:53:00
|
3. New scout needs help- G/1 fitting and general advice - in Rookie Training Grounds [original thread]
I'd find a way to not run a CPU enhancer. Use STD remotes-you gain very little using ADV, same goes with flux nades. I'd take off 1 shield extender replacing it with a DMG mod (if I had the extra CPU but needed PG) or a Precision Enhancer (very ch...
- by Galvan Nized - at 2014.02.27 08:42:00
|
4. Dropsuit Upgrades and You - in Rookie Training Grounds [original thread]
I'll disagree somewhat. Some of these skills are great like Engineering, Electronics, Armor Upgrades, Shields Upgrades. These are probably the most useful skills in the game. Core Upgrades, and Biotic Upgrades are good but you can wait a bit. The...
- by Galvan Nized - at 2014.02.04 12:30:00
|
5. A primer to the Scouterly Arts - in Rookie Training Grounds [original thread]
Very nice. Caldari, however, get a bonus to scan precision and scan range not scan profile. This may be what you meant but it was not cleat. Also, I wouldn't doubt the Active Scanner especially in the hands of a Passive Scanner. Passive Scanners...
- by Galvan Nized - at 2014.02.03 13:02:00
|
6. Good fits for scouts? - in Rookie Training Grounds [original thread]
Sana Rayya wrote: If you have Scout to Lvl 5, you only need Dampening 3 and a basic or militia dampener to dodge 28dB proto scans. Not worth it to skill Dampening to 5 unless you plan on using dampeners on your medium frames as well, since doin...
- by Galvan Nized - at 2014.01.04 14:50:00
|
7. A question about Dampeners - in Rookie Training Grounds [original thread]
Skills are multiplied first, then mods. So its base x skills x mods. They are not added together. Two skill/suit bonuses completely messes this up and makes it complicated. This only happens in case of dampeners as far as I know, which coincident...
- by Galvan Nized - at 2013.12.29 06:54:00
|
8. scan precision question - in Rookie Training Grounds [original thread]
ninja draco wrote: 3. I have scout suit level 3 and profile dampening 4, that should give me a 23% bonus to profile dampening, bringing my scan profile down from 45db to 34.65, example: 23% of 45 is 10.35, 10.35- 45 = 34.65. That should mean ...
- by Galvan Nized - at 2013.12.06 07:49:00
|
9. Passive Boosters vs Active Boosters. - in Rookie Training Grounds [original thread]
Active boosters are best because you can straddle 2 weeks of Sp... even with only 3 day boosters. Plus if you do cap out you can get the extra 500 pts, this adds up. Downside is you have to actually play and play quite a bit to get full effectiv...
- by Galvan Nized - at 2013.07.13 09:17:00
|
10. True Blood minja gives tips on what to (and what not to)do: fighting mass drivers - in Rookie Training Grounds [original thread]
Also getting in close gives the MD greatest advantage to jump and aim for feet so beware getting too close. However, they also have a good likelihood of killing themselves. Ideally take on MDs in the mid-long range or long range. These are wimps...
- by Galvan Nized - at 2013.07.13 09:12:00
|
11. Armor Rep and Plates + the appropriate skills. - in Rookie Training Grounds [original thread]
At max (assuming armor rep is 5% per lvl) then by the math 5x1.25=6.25 per repper at Pro. However, tthis also stacks with Amarr Logi skill bonus: so 5x1.25x1.25=7.8. They may round up here, not sure with these low numbers. Plus the +5 from being ...
- by Galvan Nized - at 2013.07.13 09:06:00
|
12. If you want to change roles, would you create a new character or skill your curr... - in Rookie Training Grounds [original thread]
I believe you have two decisions to make: Do you want to experience that "new" role right away? And do you want to be viable while you move toward that new role? If you feel you must get into the role right away then start a new char (dont dele...
- by Galvan Nized - at 2013.06.14 03:15:00
|
13. Newb Guide to SMG - in Rookie Training Grounds [original thread]
I've never been a fan of the Breach SMG, give me the Assault any day. Other than that you have a legitimate build. The best thing about running twin SMGs is it gives you time to train other skills. I suggest getting Grenadier lvl 1 and getting f...
- by Galvan Nized - at 2013.06.13 03:57:00
|
14. Wow...'New Eden' is intense. - in Rookie Training Grounds [original thread]
As this everyone has mentioned your best friend is your squad right now. Really think about joining a Corporation. You'll find the same guys to squad with and you'll learn how they fight and what your role is. Stick close to others and try to avo...
- by Galvan Nized - at 2013.06.01 11:10:00
|
15. SP: Spend on Jumpsuit or Equpment first? - in Rookie Training Grounds [original thread]
As has been said focus on suits then Extenders/plates and core skills (namely those that give pg/cpu bonus or Max shield etc). Weapons are also in the mix probably right before core skills. Equipment could arguably take the place of weapons if you...
- by Galvan Nized - at 2013.05.28 11:43:00
|
16. Caldari Logi - in Rookie Training Grounds [original thread]
If you really want to dual tank run Minmatar Logi. Amarr has great base but it's low slots can really bring it down. Minmatar have great number of Low & High slots with moderate base. They are very quick so a slight loss from armor plates is n...
- by Galvan Nized - at 2013.05.28 11:31:00
|
17. Dying repeatedly to instant kills, high end gear, and performance problems - in Rookie Training Grounds [original thread]
Another thing that MAY help with latency issues is your preference of server. It might be sending you completely away from servers you have good connection too especially if you play off hours from your timezone. It is under options, I forget whi...
- by Galvan Nized - at 2013.05.28 11:12:00
|
18. what puts you on the map? - in Rookie Training Grounds [original thread]
Right now it is very difficult to play as a stealth attacker. You can have a lot of success as a Scout but that's more on account of the suits maneuverability than anything else. No matter how high your dampening skill, it only takes one guy to ...
- by Galvan Nized - at 2013.05.28 11:03:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |